Illumini is planning more events, and is looking for artist's, from all genres, including performance, that use light in their work.
We also offers work placement opportunities for artists.
Illumini, offers great advertising packages for companies, that would like to be part of an exciting event, that attracts a large and wide audience.
For further details please contact Jane Webb via the contact page.
Represented artist's for Illumini Event 20102010 . . . . .. .. /////////////////////////////////////////////. BACK ... NEXT PROFILE
Category: Visual Artists
Since 2006, Schauerman and Pickup have worked on a series of interactive video installations which have been presented at a number of London venues, including the Bargehouse. One of the works, Becoming Starfish , received the John Lansdown Award for Interactive Digital Art, 2nd prize, at Eurographics 2007.
Nicola Schauerman lives and works in London. She graduated with an MA in Electronic Arts from the Lansdown Centre for Electronic Arts, Middlesex University in 2006. She is the founding member of the art group Genetic Moo, who have presented work at numerous British venues including the Tate Modern, Whitechapel Gallery, Exploding Cinema, Area10 and the 291 Gallery, and at international film festivals in Venice, Munich and New York. Nicola has taught film and video production in Further Education since 2000.
Tim Pickup has worked in multi-media art and programming for over 10 years. He has produced short films, games and toys for the internet, electronic music and radio programmes. He received an MA in Digital Arts from Camberwell College of Arts in 2009, where he initiated his Long Exposure Sculpture project , and lives in Peckham.
Since 2006 we have been developing a series of interactive video projections for darkened spaces of beguiling and unsettling creatures, which combine elements of the human and the animal. We stitch together video clips of our own bodies into aquatic forms and make them respond in a variety of life-like ways to motion, touch, and changes in lighting. The works are driven using Open Source and Flash Software and webcams and can be easily adapted to different locations. The creatures vary in size from the tiny Animacules to the all encompassing Mother . Some interactions are highly scripted, while others are more subtle.
Thematically we're interested in mutation and modification, polymorphous perversity and the grotesque. If people are faintly disturbed by what they see, then that is good. Our central illusion is the creation of life from light.
Above images copyright of Genetic moo 2010